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How To Get A Mount In Gw2

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Mounts are far more than a speed boost—they're a whole new way to explore the world of Tyria. Unlock and train your new companions using the max-level Mastery character progression system, and explore freely by leaping across canyons, bounding up high cliffs, and skimming over quicksand.

— Official site

Mounts.png

Mounts are creatures used to enhance travel through the Crystal Desert and the open world of Tyria. They are available exclusively through the Guild Wars 2: Path of Fire expansion. Two additional mounts can be obtained through the Living World Season 4.The Roller Beetle can be obtained in episode 3, Long Live the Lich, and the Skyscale can be obtained in episode 6, War Eternal. The Warclaw is available in WvW.

Types and acquisition [edit]

There were five mounts released with the Path of Fire expansion, each tied to the mastery system with their own mastery tracks. Living World Season 4 introduced two additional mounts, each with their own additional mastery tracks. Another mount, the Warclaw, was also introduced in WvW, with abilities tied to the World Experience system.

Each mount has its own unique set of abilities and characteristics; they also possess one offensive skill that, when used, also dismounts the player. Their skills are documented on the individual mount pages, linked from the first column of the following table.

Mount Acquisition Notes
Raptor Raptor Complete Sparking the Flame story mission.
  • Able to leap across large distances and wide canyons. Leap distance is increased further if Canyon Jumping is trained.
  • Pulls nearby enemies with Tail Spin if Round Up mastery is trained.
Springer Springer Complete Complete heart (map icon).png Help out around Highjump Ranch (80)
and purchase for 50 Trade Contract.png  Trade Contracts and 1 Gold coin .
(Requires Raptor mastery Canyon Jumping)
  • Able to leap up to high ledges and onto cliffs and walls. Jump height is increased further if High Vault is trained.
  • Knocks down nearby enemies with Cannonball if Forceful Impact mastery is trained.
  • Resistant to falling damage if Fortified Descent mastery is trained.
Skimmer Skimmer Complete Complete heart (map icon).png Use a skimmer to help with training around the ranch (80)
and purchase for 50 Trade Contract.png  Trade Contracts and 4 Gold coin .
(Requires Raptor mastery Canyon Jumping)
  • Gains a speed boost when traveling over water and quicksand.
  • Immune to most ground based environmental hazards and falling damage.
  • Heals allies it passes through using Barrel Roll. Partially revives downed allies if Rejuvenating Revival mastery is trained.
  • Can dive under water if the Skimming the Depths mastery is trained.
Jackal Jackal Complete Complete heart (map icon).png Help Drojkor, Spirit Squall, control jackals (80)
and purchase for 200 Trade Contract.png  Trade Contracts and 20 Gold coin
(200 Trade Contract.png  Trade Contracts and 30 Gold coin  40 Silver coin if heart not completed the day of purchase)
(Requires Springer mastery High Vault or Skimmer mastery Ride the Wind)
  • Blinks forward a short distance. Can be used in mid-air to negate falling damage.
  • Movement ability evades all incoming attacks when Enhanced Evasion is trained.
  • Gives nearby allies a barrier with Pounce if Bolster Allies mastery is trained.
  • Can use Sand Portals with the Shifting Sands mastery.
Griffon Griffon Completing the Open Skies collections
(Requires Path of Fire story to be completed)
  • Gliding flight. Flight can gain additional altitude when used in conjunction with Bond of Vigor (mastery).
  • Able to mount mid-air (requires Soaring Rescue mastery)
  • Able to soar through the sky after diving, gaining a short burst of speed (requires Aerial Prowess mastery).
  • Gains a significant speed boost if flapping was used while diving (requires Aerial Finesse mastery).
  • Immunity to falling damage.
Roller Beetle Roller Beetle Completing the Beetle Juice, Beetle Saddle, and Beetle Feed collections
(Requires Forearmed Is Forewarned story mission to be completed)
  • Runs over enemies; launches them if Wrecking Ball mastery is trained.
  • Gains velocity traveling down inclines; loses velocity traveling up inclines.
  • Bounces across pools of water when moving fast enough. (max 5)
  • Can break through certain walls to access hidden areas and break crystals to gain Volatile Magic if moving fast enough (requires Barrier Smash mastery) after using Turbo Boost or Roll Out.
  • Can do tricks while airborne to regain endurance (requires Big Air mastery). Lose endurance on improper landings.
  • Can drift while traveling at high speeds allowing sharp turns. Gains endurance while drifting.
Warclaw Warclaw Purchased from Elvie the Warclaw Tender for 8 Gold coin
(Requires completion of Warclaw Companion achievement)
  • Usable in World vs World
  • The following abilities can be unlocked by using World Ability Points (abilities are not usable in PvE)
    • Allows unmounted allies to move at the same speed as the warclaw
    • Finish downed enemies using its engage skill
    • Mark enemies on the map using Sniff
    • Damage gates using Chain Pull
    • Can dismount enemy mounted players using a Lance
Skyscale Skyscale Speak with Gorrik and complete the relevant collections.
(Requires War Eternal to be completed)
  • Able to fly in all directions and hover in place.
  • Immune to falling damage.
  • Sticks to vertical walls and other vertical map collisions by moving forward against them. Can leap off them to recharge the flight meter with the Wall Launch mastery.
  • Can collect Volatile Magic to refill the flight meter and gain higher altitude.
  • Can repair Reality Rifts with the Rift Repair mastery.
  • Certain mounts can be rented for a short time during festivals and for certain adventures and may only be used in the map they were rented in.

Mechanics [edit]

Once unlocked, mounts can be used by any character on the player's account. Mounts can be summoned any time using the X default key. Right-clicking the skill icon will also allow you to choose one of your unlocked mounts. Pressing the same key will dismount you a short distance from the ground, meaning you can dismount and then glide. Player characters themselves are immune to fall damage while mounted; with certain exceptions, they will instead be forcibly dismounted and knocked down. This does not, however, impact the mount in any way; the player can mount again once the character recovers.

A player cannot mount while in combat, in a Mounts Disabled zone, or an area where the mount would not fit. Being in combat does not affect the movement speed of a mount. Entering a Mounts Disabled.png  Mounts Disabled zone will dismount the player.

Mounts' health, stamina and engage skill damage are all separate and independent from the player's gear.

Default key for Mount Action 1 is V and Mount Action 2 is C . A mount's Engage skill is triggered with 1 . See the individual mount pages for further skill details.

Mastery skills [edit]

The following additional skills are unlocked and available on all mounts when their respective mastery is fully trained.

Skill Recharge time Description Mastery
6 Bond of Life.png  Bond of Life 180 Temporarily grant your mount the use of your own health pool at the risk of being downed in your mount's place. Bond of Life (mastery).png  Bond of Life
7 Bond of Vigor.png  Bond of Vigor 60 Increase your mount's endurance regeneration. Bond of Vigor (mastery).png  Bond of Vigor
8 Bond of Faith.png  Bond of Faith 30 Launch off of your mount! Bond of Faith (mastery).png  Bond of Faith
9 Stealth (mount).png  Stealth 40 Grants stealth to you and your mount. Ash Legion Mount Stealth.png  Ash Legion Mount Stealth
9 Stealth (mount).png  Stealth 2.0 30 Grants stealth to you and your mount. United Legions Waystation Mastery.png  United Legions Waystation Mastery

Mount skins [edit]

Mount skins can be unlocked account-wide by purchasing them in the Gem Store. The skins have only cosmetic effects; there are no gameplay advantages associated with them.

List of mount skins [edit]

See also: Gallery of mount skins

(*) The mounts in the marked rows either don't appear in API:2/account/mounts/skins and API:2/mounts/skins and/or don't have an id set. Therefore it cannot be checked if the skins have been unlocked.

Gallery [edit]

  • Raptor 1.jpg

  • Springer 1.jpg

  • Skimmer 4.jpg

  • Jackal 1.jpg

  • Griffon 1.jpg

  • Roller Beetle 1.jpg

  • Path of Fire concept art 2.jpg

  • Path of Fire concept art 5.jpg

Notes [edit]

  • Mounts can be dyed.
  • The Options game menu allows you to set key bindings for specific mounts after you've unlocked them. There are no default keybindings for selecting specific mounts.
  • Mounts benefit from certain bonuses from runes, sigils, food, and utility items, but not profession-specific bonuses.
    • They gain the Toughness.png  Toughness from having 1, 3, and 5 Snowfall runes.
    • They benefit from Accuracy sigils in a currently equipped weapon. Superior Sigil of Accuracy causes the mount to have 11% baseline crit chance.
    • They gain the +HP/second bonus from Tropical Peppermint Cakes, but not the Vitality bonus.
    • They do not gain +Endurance regeneration from food or Vigor.
  • The mount endurance bar percentage is shared between mounts, but not shared with the endurance bar when dismounted. It regenerates normally while dismounted, which means rapidly re-mounting (including to a different mount) may mean the mount will not be at full endurance.
  • Mounts can be rented during seasonal festivals, even by players without access to Path of Fire.
  • Mounts interact strangely with stat boosting banners. They gain 0 of one stat and a massively boosted amount of the other.
  • Mounting destroys most allies summoned using skills, like Ranger spirits, or elementals from either Glyph of Elementals or Glyph of Lesser Elementals. However, Necromancer minions are sometimes respawned after using an Engage skill or the Dismount skill. However, they are still sometimes destroyed; this appears to happen when mounting too soon after dismounting, possibly before minions have finished their spawning animation.
  • Stowed pets from Ranger won't spawn and attack after engaging battle with a mount attack.
  • A Daredevil will have 100 endurance upon dismounting instead of 150.
  • A Thief using Trickery's Preparedness will have 12 Initiative instead of 15 upon dismounting.
  • The default mount setting of WvW sometimes overrides the PvE setting. This happens consistently when leaving WvW while mounted.

Trivia [edit]

  • Guild Wars 2: Heart of Thorns introduced enemies which used mounts, namely the Zintl Cavalier and the Mordrem Guard Cavalier. However, these enemies did not use a proper mount system. Instead, the mounted enemy would begin attacking as a singular enemy model with shared animations and a single health pool which was replaced by two "unmounted" models with a reduced health pool via a transitional shakeoff animation after the enemy had received a certain amount of damage.
  • Some skritt, such as Tirabikkr and Uttakkt, can be seen using boars as their mounts.
  • Only the Raptor mount and its first two mastery skills were available during the Path of Fire preview weekend. It could still be dyed during preview.
  • Mount sizes do not scale based on the race of the player character; instead they scale based on the height of the character. For example, a short asura will ride a raptor that is the same size as a raptor that a short charr rides.
  • Mount health scales based on the level of the zone they are in.
  • During The End, Aurene can be used as a temporary mount with her own skills, though with mostly scripted movements.

See also [edit]

  • Mount races
  • Travel toys
  • Guide: Mount speed research

External links [edit]

  • Developer Diary: Joy of Movement on Mounts, GuildWars2.com
  • Guild Wars 2: Path of Fire – Expansion Feature – Mounts, YouTube.com
  • Guild Wars 2: Path of Fire – Developer Diary – Mounts, YouTube.com
  • Mount Speed Information, Reddit.com
  • Dev Comments/Video on Reddit regarding Griffon Use, Reddit.com
  • How Guild Wars 2's mounts were made, rockpapershotgun.com

How To Get A Mount In Gw2

Source: https://wiki.guildwars2.com/wiki/Mount

Posted by: fauljectle.blogspot.com

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